ILineMaterialReadZBuffer Property |
Gets a Boolean that specifies if Z buffer is read when rendering the line - if the depth test is done when rendering the line.
If false then the line is rendered regardless of its depth - if is rendered even if it is behind some other 3D objects.
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 2.0.6178.1040
Syntaxbool ReadZBuffer { get; }
Property Value
Type:
Boolean
See Also