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ILineMaterialReadZBuffer Property
Gets a Boolean that specifies if Z buffer is read when rendering the line - if the depth test is done when rendering the line. If false then the line is rendered regardless of its depth - if is rendered even if it is behind some other 3D objects.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 2.0.6178.1040
Syntax
C#
bool ReadZBuffer { get; }

Property Value

Type: Boolean
See Also