Click or drag to resize
AB4D logo

XRayEffectOverrideFalloff Property

Gets or sets a float that can be used as a Falloff value of all objects rendered by this effect (instead of a Falloff value from XRayMaterial). When 0 (by default), then the Falloff value from XRayMaterial is used.

Namespace: Ab3d.DirectX.Effects
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public float OverrideFalloff { get; set; }

Property Value

Single
See Also