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XRayEffectOverrideFalloff Property |
Gets or sets a float that can be used as a Falloff value of all objects rendered by this effect (instead of a Falloff value from
XRayMaterial).
When 0 (by default), then the Falloff value from
XRayMaterial is used.
Namespace: Ab3d.DirectX.EffectsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public float OverrideFalloff { get; set; }
Property Value
SingleSee Also