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DynamicPlanarShadowRenderingProviderShadowVisibilityDistance Property |
Gets the max distance in the world coordinates when the shadow will be still visible.
Objects farther away from the
ShadowCenterPosition will not show shadow.
When set to 0, then world's bounding box height is used - PlaneNormal must be (0,1,0).
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntaxpublic float ShadowVisibilityDistance { get; set; }
Property Value
Single
See Also