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DXHitTestOptionsOverlayRenderingQueue Property |
When OverlayRenderingQueue is specified, then the objects that are assigned to that rendering queue will be considered closer to the camera than objects from other rendering queues.
This means that
GetClosestHitObject(Ray, SceneNode) will return objects from the specified rendering queue even if in 3D space they are behind objects from other rendering queues.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public RenderingQueue OverlayRenderingQueue { get; set; }
Property Value
RenderingQueueSee Also