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DXHitTestOptionsBackgroundRenderingQueue Property |
When BackgroundRenderingQueue is specified, then the objects that are assigned to that rendering queue will be considered farther from the camera than objects from other rendering queues.
This means that
GetClosestHitObject(Ray, SceneNode) will return objects from any other rendering queue if they exist before returning objects from the specified rendering queue.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public RenderingQueue BackgroundRenderingQueue { get; set; }
Property Value
RenderingQueueSee Also