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CommonStatesTextureFiltering Property

Gets or sets an TextureFilteringTypes enum that specifies what sampler filter will be used to sample textures. Note that the TextureFiltering property cannot be changed after some sampler states have already been used.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public TextureFilteringTypes TextureFiltering { get; set; }

Property Value

TextureFilteringTypes
See Also