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CommonStatesMirrorXSampler Property

Gets a SamplerState that uses Mirror for AddressU and Wrap for AddressV and AddressW. Sampler filter and anisotropy count are set based on the TextureFiltering value.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public SamplerState MirrorXSampler { get; }

Property Value

SamplerState
See Also