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CommonStatesMirrorXSampler Property |
Gets a SamplerState that uses
Mirror for AddressU and
Wrap for AddressV and AddressW.
Sampler filter and anisotropy count are set based on the
TextureFiltering value.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public SamplerState MirrorXSampler { get; }
Property Value
SamplerStateSee Also