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StereoscopicCameraEyeSeparation Property |
Gets or sets a distance between left and right eye. The distance is specified in the same coordinate system as the camera.
When rendering, the camera is first shifter to the left for the half of the EyeSeparation distance. Then the whole scene is rendered.
The the camera is shifter to the right for half of the EyeSeparation distance.
The best value for EyeSeparation is based on the size of objects in the scene, the size of the Viewport3D, monitor DPI settings and the actual distance between eyes of the user.
Namespace: Ab3d.DirectX.CamerasAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public float EyeSeparation { get; set; }
Property Value
SingleSee Also