| Name | Description |
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| RenderToBitmap |
RenderToBitmap renders the 3D scene to bitmap.
The size of the bitmap is the same as the current size of this DXView.DXRenderPixelSize.
See also other overrides of RenderToBitmap method: RenderToBitmap(Int32, Int32, Int32, Int32, Boolean), RenderToBitmap(Int32, Int32, Int32, Double, Double), RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean), RenderToBitmap(WriteableBitmap, Int32, Int32), RenderToBitmap(DXViewRenderedBitmapReadyDelegate, Int32, Int32, Int32, Int32, Double, Double, Boolean).
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| RenderToBitmap(WriteableBitmap, Int32, Int32) |
RenderToBitmap renders the 3D scene the specified WriteableBitmap.
See also other overrides of RenderToBitmap method: RenderToBitmap, RenderToBitmap(Int32, Int32, Int32, Int32, Boolean), RenderToBitmap(Int32, Int32, Int32, Double, Double), RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean), RenderToBitmap(DXViewRenderedBitmapReadyDelegate, Int32, Int32, Int32, Int32, Double, Double, Boolean).
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| RenderToBitmap(Int32, Int32, Int32, Double, Double) |
RenderToBitmap renders the 3D scene to bitmap with specified width, height, multi-sampling and super-sampling count and DPI.
See also other overrides of RenderToBitmap method: RenderToBitmap, RenderToBitmap(Int32, Int32, Int32, Int32, Boolean), RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean), RenderToBitmap(WriteableBitmap, Int32, Int32), RenderToBitmap(DXViewRenderedBitmapReadyDelegate, Int32, Int32, Int32, Int32, Double, Double, Boolean).
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| RenderToBitmap(Int32, Int32, Int32, Int32, Boolean) |
RenderToBitmap renders the 3D scene to bitmap with specified width, height, multi-sampling count and DPI.
See also other overrides of RenderToBitmap method: RenderToBitmap, RenderToBitmap(Int32, Int32, Int32, Double, Double), RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean), RenderToBitmap(WriteableBitmap, Int32, Int32), RenderToBitmap(DXViewRenderedBitmapReadyDelegate, Int32, Int32, Int32, Int32, Double, Double, Boolean).
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| RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean) |
RenderToBitmap renders the 3D scene to bitmap with specified width, height, multi-sampling and super-sampling count and DPI.
See also other overrides of RenderToBitmap method: RenderToBitmap, RenderToBitmap(Int32, Int32, Int32, Int32, Boolean), RenderToBitmap(Int32, Int32, Int32, Double, Double), RenderToBitmap(WriteableBitmap, Int32, Int32).
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| RenderToBitmap(DXViewRenderedBitmapReadyDelegate, Int32, Int32, Int32, Int32, Double, Double, Boolean) |
RenderToBitmap renders the 3D scene and then calls the specified renderedBitmapReadyCallback
where user can copy rendered bitmap from the mapped GPU mapped memory to main memory.
See remarks for a code sample for a OnRenderedBitmapReady method.
See also other overrides of RenderToBitmap method: RenderToBitmap, RenderToBitmap(Int32, Int32, Int32, Int32, Boolean), RenderToBitmap(Int32, Int32, Int32, Double, Double), RenderToBitmap(Int32, Int32, Int32, Int32, Double, Double, Boolean).
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