Wpf |
The WpfVisual3DCollectionNode type exposes the following members.
Name | Description | |
---|---|---|
CollectRenderableObjects |
The task of the CollectRenderableObjects method is to create objects derived from RenderablePrimitiveBase
and add them to the appropriate RenderingQueue.
This method is called at the beginning of RenderScene method call
but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.)
(Overrides ObjectNodeCollectRenderableObjects) | |
NotifyChanges | NotifyChanges method should be called when IsCheckingForChanges is set to false and it informs this WpfVisual3DCollectionNode about the changes in the Visual3DCollection. If both parameters are null, then all the child SceneNodes are recreated. | |
Update |
Update method is called on each update phase (before render phase)
(Overrides SceneNodeUpdate) |
Name | Description | |
---|---|---|
GetGeometryModel3D |
Returns a WPF's GeometryModel3D that was used to create the specified sceneNode.
If the sceneNode does not define a GeometryModel3D object, then null is returned.
(Defined by Extensions) | |
GetModel3D |
Returns a WPF's Model3D that was used to create the specified sceneNode.
If the sceneNode does not define a Model3D object, then null is returned.
(Defined by Extensions) | |
GetModelVisual3D |
Returns a WPF's ModelVisual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true).
If a SceneNode that defines a ModelVisual3D is not found, then null is returned.
(Defined by Extensions) | |
GetVisual3D |
Returns a WPF's Visual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true).
If a SceneNode that defines a Visual3D is not found, then null is returned.
(Defined by Extensions) |