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TextureLoaderCreateOnePixelTexture Method

CreateOnePixelTexture creates a 1 x 1 texture with the specified color (color is converted into BGRA byte values) and returns the texture as ShaderResourceView.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public static ShaderResourceView CreateOnePixelTexture(
	Device device,
	Color4 color,
	Format dxgiFormat = Format.B8G8R8A8_UNorm
)

Parameters

device  Device
DirectX 11 device
color  Color4
color as Color4
dxgiFormat  Format  (Optional)
optional texture format (B8G8R8A8_UNorm by default)

Return Value

ShaderResourceView
ShaderResourceView for a 1x1 texture with specified color
See Also