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StereoscopicVirtualRealityProvider Constructor

Constructor

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public StereoscopicVirtualRealityProvider(
	float eyeSeparation,
	float parallax,
	bool prepareRenderTargetsForEachEye
)

Parameters

eyeSeparation  Single
distance between left and right eye
parallax  Single
value in degrees that specifies an angle of the left and right eye
prepareRenderTargetsForEachEye  Boolean
specifies where the BeginVirtualRealityRenderingStep is inserted: true if current RenderTarget is cleared before each eye is rendered - two times per frame (BeginVirtualRealityRenderingStep is added before the DefaultPrepareRenderTargetsRenderingStep - used to Anaglyph rendering); false when the RenderTarget is cleared only once per frame - (BeginVirtualRealityRenderingStep is added after the DefaultPrepareRenderTargetsRenderingStep - used to Split screen stereoscopic rendering)
See Also