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SimpleMeshT(T, Int32, InputLayoutType, String, Boolean, Boolean) Constructor |
Constructor
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public SimpleMesh(
T[] vertexBufferArray,
int[] indexBufferArray,
InputLayoutType inputLayoutType,
string name = null,
bool createDynamicVertexBuffer = false,
bool createDynamicIndexBuffer = false
)
Parameters
- vertexBufferArray T
- array of T structs that define the vertex buffer
- indexBufferArray Int32
- array that is used to define the index buffer
- inputLayoutType InputLayoutType
- InputLayoutType
- name String (Optional)
- name
- createDynamicVertexBuffer Boolean (Optional)
- when true the vertex buffer is created as a dynamic buffer (can provide slightly better performance for cases when vertex buffer is updated very often)
- createDynamicIndexBuffer Boolean (Optional)
- when true the index buffer is created as a dynamic buffer (can provide slightly better performance for cases when index buffer is updated very often)
See Also