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RenderingQueue Constructor

Constructor

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public RenderingQueue(
	string queueName,
	bool useMultiThreading = false,
	bool containsTransparentObjects = false
)

Parameters

queueName  String
name of this RenderingQueue
useMultiThreading  Boolean  (Optional)
boolean that specified is this rendering queue can be rendered with using multiple threads (false by default)
containsTransparentObjects  Boolean  (Optional)
boolean that specified is this rendering queue contains transparent objects or other objects that need to be rendered with alpha blending and where order of rendering is important (false by default)
See Also