|
RenderingQueue Constructor |
Constructor
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public RenderingQueue(
string queueName,
bool useMultiThreading = false,
bool containsTransparentObjects = false
)
Parameters
- queueName String
- name of this RenderingQueue
- useMultiThreading Boolean (Optional)
- boolean that specified is this rendering queue can be rendered with using multiple threads (false by default)
- containsTransparentObjects Boolean (Optional)
- boolean that specified is this rendering queue contains transparent objects or other objects that need to be rendered with alpha blending and where order of rendering is important (false by default)
See Also