|
RenderTextureRenderingStepRenderTexture(RenderingContext, ShaderResourceView, ViewportF) Method |
RenderTexture static method rendered the specified sourceShaderResourceView to the viewport and on the current render targets in the renderingContext.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public static void RenderTexture(
RenderingContext renderingContext,
ShaderResourceView sourceShaderResourceView,
ViewportF viewport
)
Parameters
- renderingContext RenderingContext
- RenderingContext
- sourceShaderResourceView ShaderResourceView
- ShaderResourceView that will be rendered
- viewport ViewportF
- the target position where the texture will be rendered (in NDC space - (0, 0, 1, 1) represents the whole scree)
See Also