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NormalDepthEdgeDetectionPostProcessingRender Method |
Render renders the post process with using the sourceShaderResourceView as the source texture.
It rendered the output to the CurrentRenderTargetView defined in the renderingContext.
Namespace: Ab3d.DirectX.PostProcessingAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public override void Render(
RenderingContext renderingContext,
ShaderResourceView sourceShaderResourceView
)
Parameters
- renderingContext RenderingContext
- RenderingContext
- sourceShaderResourceView ShaderResourceView
- ShaderResourceView that defines the source texture - the texture that is read and changed by this post process
See Also