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GaussianBlurPostProcessRender Method

Render renders the post process with using the sourceShaderResourceView as the source texture. It rendered the output to the CurrentRenderTargetView defined in the renderingContext.

Namespace:  Ab3d.DirectX.PostProcessing
Assembly:  Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 3.1.6865.1040
Syntax
C#
public override void Render(
	RenderingContext renderingContext,
	ShaderResourceView sourceShaderResourceView
)

Parameters

renderingContext
Type: Ab3d.DirectXRenderingContext
RenderingContext
sourceShaderResourceView
Type: ShaderResourceView
ShaderResourceView that defines the source texture - the texture that is read and changed by this post process
See Also