|
OptimizedPointMeshTGetPixel3DSize Method |
GetPixel3DSize returns size of one pixel at specified position on screen based on the specified camera and view width.
For example, value 5 means a box at the specified position and with size set to 5 will be rendered to 1 pixel on screen.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public static float GetPixel3DSize(
ICamera dxCamera,
float viewportWidth,
Vector3 position
)
Parameters
- dxCamera ICamera
- Camera that is used to view the 3D scene
- viewportWidth Single
- width of the viewport (in screen coordinates)
- position Vector3
- Vector3 of the position for where the calculation should be done
Return Value
Singlesize of one pixel at specified position on the screen
See Also