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MeshTrianglesSorter(PositionNormalTexture, Int32) Constructor

Constructor

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public MeshTrianglesSorter(
	PositionNormalTexture[] vertexBufferArray,
	int[] indicesArray
)

Parameters

vertexBufferArray  PositionNormalTexture
vertexBufferArray as array of PositionNormalTexture items
indicesArray  Int32
indicesArray as array of int items
See Also