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DynamicPlanarShadowRenderingProviderEnableForOneFrame Method

EnableForOneFrame method enables this DynamicPlanarShadowRenderingProvider only for the next frame. This will render the ShadowTexture and then stop rendering the shadow texture. This can be used when a static 3D objects is shown and improves performance because shadow texture is not updated to the same shadow.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public void EnableForOneFrame()
See Also