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DXSceneCreateCustomRenderingContext(Texture2D, Texture2DDescription, RenderTargetView, DepthStencilView, Int32) Method |
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public CustomRenderingContext CreateCustomRenderingContext(
Texture2D backBuffer,
Texture2DDescription backBufferDescription,
RenderTargetView backBufferRenderTargetView,
DepthStencilView depthStencilView,
int supersamplingCount
)
Parameters
- backBuffer Texture2D
- backBuffer
- backBufferDescription Texture2DDescription
- backBufferDescription
- backBufferRenderTargetView RenderTargetView
- backBufferRenderTargetView
- depthStencilView DepthStencilView
- depthStencilView
- supersamplingCount Int32
- super-sampling count of the specified back buffer
Return Value
CustomRenderingContextCustomRenderingContext with all needed DirectX buffers and views
See Also