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CustomRenderableNode(ActionRenderingContext, CustomRenderableNode, Object, Bounds, Object, Material) Constructor

Constructor that takes custom Action as parameter. The action is called to provide custom rendering logic.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public CustomRenderableNode(
	Action<RenderingContext, CustomRenderableNode, Object> renderAction,
	Bounds bounds,
	Object originalObject = null,
	Material material = null
)

Parameters

renderAction  ActionRenderingContext, CustomRenderableNode, Object
Action takes RenderingContext and object and is called when this object needs to be rendered
bounds  Bounds
Bounding box of the 3D object (without applied transformation from Transform property)
originalObject  Object  (Optional)
Optional object that is set to the OriginalObject field
material  Material  (Optional)
material that is used to render this CustomRenderableNode (usually EffectMaterial). Can be null.
See Also