|
CustomRenderableNode(RenderablePrimitiveBase, Bounds, Object) Constructor |
Constructor that takes custom RenderablePrimitiveBase as parameter.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public CustomRenderableNode(
RenderablePrimitiveBase renderablePrimitive,
Bounds bounds,
Object originalObject = null
)
Parameters
- renderablePrimitive RenderablePrimitiveBase
- RenderablePrimitiveBase object that is added to the rendering queue and provides logic to render this SceneNode
- bounds Bounds
- Bounding box of the 3D object (without applied transformation from Transform property)
- originalObject Object (Optional)
- Optional object that is send as parameter to the renderAction (null by default)
See Also