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CameraDistanceSortedRenderingQueue Constructor

Constructor

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public CameraDistanceSortedRenderingQueue(
	string queueName,
	bool containsTransparentObjects = false
)

Parameters

queueName  String
queueName
containsTransparentObjects  Boolean  (Optional)
boolean that specified is this rendering queue contains transparent objects or other objects that need to be rendered with alpha blending and where order of rendering is important (false by default)
See Also