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Renderable |
The RenderablePrimitive type exposes the following members.
Name | Description | |
---|---|---|
![]() | BaseVertexLocation | start index in VertexBuffer used in DrawIndexed method |
![]() | Bounds | Bounds |
![]() | Distance | The distance from the camera |
![]() | IndexBufferFormat | Format of IndexBuffer |
![]() | IndexCount | Number of indices to render |
![]() | InputLayoutType | InputLayoutType |
![]() | PrimitiveTopology | PrimitiveTopology |
![]() | StartIndexLocation | start index in IndexBuffer used in DrawIndexed method |
![]() | StateSortValue | The state sort value represent an unsigned Int32 number that is a short hash value calculated from the properties of this RenderablePrimitive (mostly from material) and can be used to sort and group similar RenderablePrimitive. This can improve performance. |
![]() | Tag | Arbitrary tag |
![]() | VertexBufferBindings | Array of VertexBufferBinding |