Mesh |
The MeshObjectNode type exposes the following members.
Name | Description | |
---|---|---|
IsBackFaceMaterial | IsBackFaceMaterial specifies if the material is used to render front (IsBackFaceMaterial == false) or back (IsBackFaceMaterial == true) faces. | |
SetOriginalObjectInRenderableMeshPrimitiveToSceneNode | SetOriginalObjectInRenderableMeshPrimitiveToSceneNode is a static Boolean that specifies if the OriginalObject property of the RenderableMeshPrimitive objects that are created by this MeshObjectNode are set to the MeshObjectNode (when true; dy default) or to the Mesh object (when false; as in version 5.0 and before). This allows getting the SceneNode with hit testing. |