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IEffectConstructor<T> Interface

IEffectConstructor interface must be implemented by each effect so its static CreateNew method can be called without using reflection (is AOT and trimming compatible).

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public interface IEffectConstructor<T>
where T : Effect

Type Parameters

T

The IEffectConstructor<T> type exposes the following members.

Methods
 NameDescription
Public methodStatic memberCreateNew 
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See Also