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Solid |
The SolidColorMaterial type exposes the following members.
Name | Description | |
---|---|---|
![]() | CreateClone | (Overrides Material.CreateClone()) |
![]() | OnInitializeSceneResources |
Initializes resources with the specified Scene and GpuDevice.
This method can be overriden and is called from InitializeSceneResources(Scene) method.
(Overrides StandardMaterialBase.OnInitializeSceneResources(Scene, VulkanDevice)) |