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D3DImageSource Class

A D3DImageSource class can be used as Image's Source and can displays Vulkan content.
Inheritance Hierarchy
SystemObject
  System.Windows.ThreadingDispatcherObject
    System.WindowsDependencyObject
      System.WindowsFreezable
        System.Windows.Media.AnimationAnimatable
          System.Windows.MediaImageSource
            System.Windows.InteropD3DImage
              Ab4d.SharpEngine.Wpf.ControlsD3DImageSource

Namespace: Ab4d.SharpEngine.Wpf.Controls
Assembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class D3DImageSource : D3DImage, 
	IDisposable

The D3DImageSource type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyDeviceLUID 
Public propertyDpiX DpiX
Public propertyDpiY DpiY
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Methods
 NameDescription
Public methodClearBackBuffer ClearBackBuffer clears the D3DImage's BackBuffer
Public methodCreateSharedBackBuffer 
Public methodDispose Dispose
Protected methodDispose(Boolean) Dispose
Public methodInvalidateBackBuffer InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF.
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Fields
 NameDescription
Public fieldStatic memberTryLockDuration Duration for how long the D3DImage waits to acquire a lock on the D3DImage's back buffer.
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See Also