Click or drag to resize
Ab4d.SharpEngine logo

VulkanDebugUtils Class

Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.UtilitiesVulkanDebugUtils

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class VulkanDebugUtils

The VulkanDebugUtils type exposes the following members.

Constructors
 NameDescription
Public methodVulkanDebugUtilsInitializes a new instance of the VulkanDebugUtils class
Top
Methods
Fields
 NameDescription
Public fieldStatic memberAddObjectTypeToName When AddObjectTypeToName is true (by default), then objectType is added to then name, for example: "Buffer: BoxMeshIndexBuffer" (this is recommended to easier see the resources in RenderDoc). When false, then name is not changed.
Top
See Also