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VulkanDebugUtils Class

[Missing <summary> documentation for "T:Ab4d.SharpEngine.Utilities.VulkanDebugUtils"]

Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.UtilitiesVulkanDebugUtils

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public class VulkanDebugUtils

The VulkanDebugUtils type exposes the following members.

Constructors
 NameDescription
Public methodVulkanDebugUtilsInitializes a new instance of the VulkanDebugUtils class
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Methods
Fields
 NameDescription
Public fieldStatic memberAddObjectTypeToName When AddObjectTypeToName is true (by default), then objectType is added to then name, for example: "Buffer: BoxMeshIndexBuffer" (this is recommended to easier see the resources in RenderDoc). When false, then name is not changed.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Utilities.VulkanDebugUtils"]

See Also