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SceneNodeAnimation Class |
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public class SceneNodeAnimation : SceneNodeTargetsAnimation
The SceneNodeAnimation type exposes the following members.
Methods | Name | Description |
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| AddKeyframe(String, Single, Vector3, FuncSingle, Single) | |
| AddKeyframe(String, Single, Single, FuncSingle, Single) | |
| GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32)) |
| OnInitialize | (Overrides AnimationTOnInitialize) |
| Set(String, FuncSceneNode, Int32, Int32, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(String, FuncSceneNode, Int32, Int32, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(String, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(String, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
| SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single)) |
| SetEasingFunctionToAllKeyframes(String, FuncSingle, Single) |
Set the specified easing function to all key-frames belonging to the specified animated property name.
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| SetInitialValue(String, FuncSceneNode, Int32, Int32, Vector3) | |
| SetInitialValue(String, FuncSceneNode, Int32, Int32, Single) | |
| SetInitialValue(String, Vector3) | |
| SetInitialValue(String, Single) | |
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