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LightAnimation Class |
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public class LightAnimation : LightTargetsAnimation
The LightAnimation type exposes the following members.
Properties | Name | Description |
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| ColorInterpolationMode |
When true than an existing transformation on SceneNode will be animated (by default).
When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
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TopMethods | Name | Description |
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| AddKeyframe(LightAnimatedProperties, Single, Color3, FuncSingle, Single) | |
| AddKeyframe(LightAnimatedProperties, Single, Vector3, FuncSingle, Single) | |
| AddKeyframe(LightAnimatedProperties, Single, Single, FuncSingle, Single) | |
| GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32)) |
| OnInitialize | (Overrides AnimationTOnInitialize) |
| Set(LightAnimatedProperties, Color3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(LightAnimatedProperties, FuncILight, Int32, Int32, Color3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(LightAnimatedProperties, FuncILight, Int32, Int32, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(LightAnimatedProperties, FuncILight, Int32, Int32, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(LightAnimatedProperties, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
| Set(LightAnimatedProperties, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
| SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single)) |
| SetEasingFunctionToAllKeyframes(LightAnimatedProperties, FuncSingle, Single) |
Set the specified easing function to all key-frames belonging to the specified animated property type.
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| SetInitialValue(LightAnimatedProperties, Color3) | |
| SetInitialValue(LightAnimatedProperties, FuncILight, Int32, Int32, Color3) | |
| SetInitialValue(LightAnimatedProperties, FuncILight, Int32, Int32, Vector3) | |
| SetInitialValue(LightAnimatedProperties, FuncILight, Int32, Int32, Single) | |
| SetInitialValue(LightAnimatedProperties, Vector3) | |
| SetInitialValue(LightAnimatedProperties, Single) | |
TopSee Also