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CameraAnimation Class

[Missing <summary> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]

Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.AnimationAnimationICamera
    Ab4d.SharpEngine.AnimationCameraAnimation

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public class CameraAnimation : Animation<ICamera>

The CameraAnimation type exposes the following members.

Properties
 NameDescription
Public propertyTargetCamera 
Public propertyUseShortestPath When UseShortestPath is true (by default) the camera will be animated to use the shortest part to the target heading and attitude. When false the animation will change heading and attitude from the current to the new values without normalizing or otherwise optimizing the angles.
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Methods
Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]

See Also