Click or drag to resize
Ab4d.SharpEngine logo

CameraAnimation Class

[Missing <summary> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]

Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.AnimationAnimationICamera
    Ab4d.SharpEngine.AnimationCameraAnimation

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public class CameraAnimation : Animation<ICamera>

The CameraAnimation type exposes the following members.

Properties
 NameDescription
Public propertyTargetCamera 
Public propertyUseShortestPath When UseShortestPath is true (by default) the camera will be animated to use the shortest part to the target heading and attitude. When false the animation will change heading and attitude from the current to the new values without normalizing or otherwise optimizing the angles.
Top
Methods
Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]

See Also