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CameraAnimation Class |
[Missing <summary> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic class CameraAnimation : Animation<ICamera>
The CameraAnimation type exposes the following members.
Properties | Name | Description |
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 | TargetCamera | |
 | UseShortestPath |
When UseShortestPath is true (by default) the camera will be animated to use the shortest part to the target heading and attitude.
When false the animation will change heading and attitude from the current to the new values without normalizing or otherwise optimizing the angles.
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Methods | Name | Description |
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 | AddKeyframe(CameraAnimatedProperties, Single, Vector3, FuncSingle, Single) | |
 | AddKeyframe(CameraAnimatedProperties, Single, Single, FuncSingle, Single) | |
 | AddTargetsInfoText | (Overrides AnimationTAddTargetsInfoText(StringBuilder)) |
 | GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32)) |
 | OnInitialize | (Overrides AnimationTOnInitialize) |
 | RegisterAnimation |
Registers this animation on Scene or SceneView object so that Update method is automatically called.
This method is called from Start method.
(Overrides AnimationTRegisterAnimation) |
 | Set(CameraAnimatedProperties, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | Set(CameraAnimatedProperties, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single)) |
 | SetEasingFunctionToAllKeyframes(CameraAnimatedProperties, FuncSingle, Single) |
Set the specified easing function to all key-frames belonging to the specified animated property type.
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 | SetInitialValue(CameraAnimatedProperties, Vector3) | |
 | SetInitialValue(CameraAnimatedProperties, Single) | |
 | UnRegisterAnimation |
Removes this animation from Scene or SceneView object and prevents calling Update method automatically.
This method is called from Stop method.
(Overrides AnimationTUnRegisterAnimation) |
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Remarks[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Animation.CameraAnimation"]
See Also