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Cone |
The ConeModelNode type exposes the following members.
Name | Description | |
---|---|---|
![]() | BottomCenterPosition | Position of the bottom-center point. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |
![]() | BottomRadius | Radius of the bottom circle. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |
![]() | Height | Vertical size of the cone. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |
![]() | IsSmooth | When true, then side surface normals are computed so that the surface looks smooth. Otherwise, each segment of the side surface will appear pronounced and flat. Default value is true. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |
![]() | Segments | Number of segments comprising the circles and the side surface. Default value is 30. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |
![]() | TopRadius | Radius of the top circle. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update() method. |