Click or drag to resize
Ab4d.SharpEngine logo

AnimationT Properties

The AnimationT type exposes the following members.

Properties
 NameDescription
Public propertyDirection 
Public propertyDuration Duration of one animation loop in milliseconds. If duration has not been explicitly set using the SetDuration(Single) or SetDuration(FuncT, Int32, Int32, Single) methods, the duration is determined by length of the animation tracks (elements). If duration has been explicitly set, all tracks are temporally scaled to the specified length, so the estimated duration should also equal to the specified one. The duration estimate becomes available (valid) only after animation is started and tracks are finalized.
Public propertyEasingFunction 
Public propertyIsAutomaticallyUpdating When true (by default) then the animation is automatically subscribed to SceneUpdating event on Scene or SceneView object. When false, then user must manually call Update or Update(Single) methods. This property must be set before the animation is started.
Public propertyIsInitialized True after animation is initialized using the Initialize method.
Public propertyIsRunning True when the animation is running (has been started).
Public propertyIsUsingExistingStandardTransform When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
Public propertyLoop When false (by default) the animation is played only once. When true the animation is repeated. By default the animation is repeated indefinitely. To limit the number of iterations set the LoopCount property.
Public propertyLoopCount Gets or sets number of times the animation iterations. Zero (by default) means to loop indefinitely (if Loop is true).
Public propertyLoopIteration Loop iteration counter
Public propertyName Gets an optional name of the animation that can be set when the animation is created.
Public propertyProgress Gets the progress of the animation within one loop. The returns value is in range from 0 (start of the animation) to 1 (end of the animated loop).
Public propertyTime Gets the time of the current animation loop.
Public propertyTotalDuration Total duration of the animation including the loops that are defined by Loop and LoopCount. In case when the animation loops indefinitely (Loop = true; LoopCount = 0), then float.PositiveInfinity is returned.
Public propertyTotalProgress Gets the total progress of the animation including the loops that are defined by Loop and LoopCount. The returns value is in range from 0 (start of the animation) to 1 (end of the animated loop).
Public propertyTotalTime Gets the total time of the animation including the loops that are defined by Loop and LoopCount.
Top
See Also