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VulkanMemoryAllocatorInitialImageMemoryBlockSize Property

Gets size in bytes that defines the size of the first memory block used for GpuImages. The next block that is allocated is twice the size of the previous block. By default this value is set from InitialImageMemoryBlockSize. User can change this value for this instance of VulkanMemoryAllocator before the first allocation is made.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public int InitialImageMemoryBlockSize { get; set; }

Property Value

Int32
See Also