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CameraControllerPointerMoveThreshold Property

Gets or sets a float value that specifies how much user needs to move the pointer or mouse before rotation, movement or quick zoom are started. Until pointer or mouse is moved for the specified amount, the PointerCameraController does not handle events so they can be get for other processing (for example to handle pointer click). When 0, then rotation, movement or quick zoom are started immediately when the correct pointer or mouse buttons and keyboard modifiers are pressed (no pointer or mouse movement needed). Default value is 2.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public float PointerMoveThreshold { get; set; }

Property Value

Single
See Also