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StandardTransformScaleZ Property |
Gets or sets a float that specified the scale in the direction of the Z axis.
By default the object is scaled from (0, 0, 0) position. To use a custom scale origin set
PivotPoint property,
for example, this can set to the center of the object's BoundingBox.
Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public float ScaleZ { get; set; }
Property Value
SingleSee Also