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SphereModelNodeUseSharedSphereMesh Property |
Gets or sets a Boolean that specifies that when
Segments is set to 30, then a shared mesh with center at (0, 0, 0), radius of 1 and 30 segments is used for this sphere (this uses the same vertex and index buffer for all boxes with shared mesh).
In this case the final position and size is set by using a mesh transformation.
When false, then a new mesh instance is created that has the center and size that are specified in this sphere model.
Default value is true.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public bool UseSharedSphereMesh { get; set; }
Property Value
BooleanSee Also