Click or drag to resize
Ab4d.SharpEngine logo

PolyLineBaseNodeMiterLimit Property

Gets or sets a value that defines at which line thickness the mitered (sharp) line joint is converted into beveled (square) line joint. For example, a value of 4 requires the mitered joint length to be 4 times the line thickness before the joint becomes beveled. MiterLimit is used only when IsPolyLine is set to true. Default value is set from static DefaultMiterLimit value (2 by default).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public float MiterLimit { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.PolyLineBaseNode.MiterLimit"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.PolyLineBaseNode.MiterLimit"]

See Also