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ArrowModelNodeArrowRadius Property |
The radius of the arrow's tip. If the value is not set (is 0), than arrow radius is calculated my multiplying the Radius with 2.5.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic float ArrowRadius { get; set; }
Property Value
Single
See Also