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ArrowModelNodeArrowRadius Property

The radius of the arrow's tip. If the value is not set (is 0), than arrow radius is calculated my multiplying the Radius with 2.5. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public float ArrowRadius { get; set; }

Property Value

Single
See Also