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ThickLineEffectLineRasterizationMode Property

Gets or sets the mode that specifies how the 3D lines are rendered. When the ThickLineEffect is created, this value is set to GeometryShader. If this is not changed by the used, then when this effect is initialized, then this value is set to the LineRasterizationMode from the Scene object. If the selected mode is not supported by the system, then a supported mode is used (VulkanSinglePixelWideLines is used as a fallback value).

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public LineRasterizationModes LineRasterizationMode { get; set; }

Property Value

LineRasterizationModes
See Also