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MaterialAnimationColorInterpolationMode Property

When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public MaterialAnimationColorInterpolationModes ColorInterpolationMode { get; set; }

Property Value

MaterialAnimationColorInterpolationModes
See Also