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MaterialAnimationColorInterpolationMode Property

When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public MaterialAnimationColorInterpolationModes ColorInterpolationMode { get; set; }

Property Value

MaterialAnimationColorInterpolationModes
See Also