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TriangulatorProject3DPositionTo2D Method

Overload List
 NameDescription
Public methodStatic memberProject3DPositionTo2D(Vector3) Returns an array of 2D points that are created by projecting the 3D positions onto the xy, xz or yz plane (removing one of the coordinates). The plane is determined by checking the normal of the first triangle and determining which component of the normal vector is the biggest (this coordinate is removed). This requires that the positions lie on the same plane. Input positions must not be null or have less than 3 elements.
Public methodStatic memberProject3DPositionTo2D(Vector3, Int32) Returns an array of 2D points that are created by projecting the 3D positions onto the xy, xz or yz plane (removing one of the coordinates). The plane is determined by checking the normal of the first triangle and determining which component of the normal vector is the biggest (this coordinate is removed). This requires that the positions lie on the same plane. Input positions and polygonIndices must not be null or have less than 3 elements.
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