| Name | Description |
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| DrawSprite(Vector2, Vector2, Single) |
DrawSprite method draws the current texture to the specified position, size and and rotation (0 by default).
When size is set to (0, 0), then the actual size of the texture is used.
See remarks for more info.
|
| DrawSprite(Vector2, Single, Single, Single) |
DrawSprite method draws the current texture to the specified position and using the specified scale (1 by default) and rotation (0 by default).
See remarks for more info.
|
| DrawSprite(Vector2, Vector2, Color4, Single, Boolean) |
DrawSprite method draws the current texture to the specified position, size and and rotation (0 by default).
When size is set to (0, 0), then the actual size of the texture is used.
The colors in the texture are multiplied by the specified colorMask.
See remarks for more info.
|
| DrawSprite(Vector2, Color4, Single, Single, Single, Boolean) |
DrawSprite method draws the current texture to the specified position and using the specified scale (1 by default) and rotation (0 by default).
The colors in the texture are multiplied by the specified colorMask.
See remarks for more info.
|