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Scene |
The SceneNodeTargetsAnimation type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddTargets | Search for scene nodes by the name and add them as targets. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z. |
![]() | AddTargetsInfoText | (Overrides TargetsAnimationTAddTargetsInfoText(StringBuilder)) |
![]() | GetTargetName | (Overrides AnimationTGetTargetName(Object)) |
![]() | RemoveTargets | Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z. |