Scene |
The SceneNodeTargetsAnimation type exposes the following members.
Name | Description | |
---|---|---|
AddTargets | Search for scene nodes by the name and add them as targets. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z. | |
AddTargetsInfoText | (Overrides TargetsAnimationTAddTargetsInfoText(StringBuilder)) | |
GetTargetName | (Overrides AnimationTGetTargetName(Object)) | |
RemoveTargets | Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z. |