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VkCoreCreateGraphicsPipelines Method


Namespace: Ab4d.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Result CreateGraphicsPipelines(
	Device device,
	PipelineCache pipelineCache,
	uint createInfoCount,
	GraphicsPipelineCreateInfo* pCreateInfos,
	AllocationCallbacks* pAllocator,
	Pipeline* pPipelines
)

Parameters

device  Device
 
pipelineCache  PipelineCache
 
createInfoCount  UInt32
 
pCreateInfos  GraphicsPipelineCreateInfo*
 
pAllocator  AllocationCallbacks*
 
pPipelines  Pipeline*
 

Return Value

Result

[Missing <returns> documentation for "M:Ab4d.Vulkan.VkCore.CreateGraphicsPipelines(Ab4d.Vulkan.Device,Ab4d.Vulkan.PipelineCache,System.UInt32,Ab4d.Vulkan.GraphicsPipelineCreateInfo*,Ab4d.Vulkan.AllocationCallbacks*,Ab4d.Vulkan.Pipeline*)"]

Remarks

Success codes:VK_SUCCESS, VK_PIPELINE_COMPILE_REQUIRED_EXT

Error codes:VK_ERROR_OUT_OF_HOST_MEMORY, VK_ERROR_OUT_OF_DEVICE_MEMORY, VK_ERROR_INVALID_SHADER_NV

See Also