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SharpEngineSceneViewRenderToBitmap(WriteableBitmap, Boolean) Method |
RenderToBitmap method renders the current scene to the specified WinUI's WriteableBitmap.
The size of the specified WriteableBitmap must be the same as the size of the SceneView or an exception will be thrown.
See also the RenderToXXXX methods in the SceneView object.
Namespace: Ab4d.SharpEngine.WinUIAssembly: Ab4d.SharpEngine.WinUI (in Ab4d.SharpEngine.WinUI.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void RenderToBitmap(
WriteableBitmap writeableBitmap,
bool renderNewFrame = true
)
Parameters
- writeableBitmap WriteableBitmap
- WriteableBitmap that will get the rendered scene
- renderNewFrame Boolean (Optional)
- true (by default) to always render a new frame
Return Value
true when the rendered scene was copied to the specified WriteableBitmap
Exceptions Exception | Condition |
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ArgumentException | ArgumentException is thrown if the size of the specified WriteableBitmap is not the same as the size of the SceneView |
See Also