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VulkanMemoryAllocatorDumpMemoryAllocations Method |
Writes string that that describes the allocated memory to the console (when the application is debugged in Visual Studio the string is written to Output window).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void DumpMemoryAllocations(
bool dumpAllActiveAllocations = true,
bool dumpBlockUsageTable = true,
bool listIndividualAllocations = true
)
Parameters
- dumpAllActiveAllocations Boolean (Optional)
- when true (by default) then details for all active allocations are added to the report string
- dumpBlockUsageTable Boolean (Optional)
- when true (by default) then a map of block usage is shown with stars and dots showing used and free areas of the memory block
- listIndividualAllocations Boolean (Optional)
- when true (by default) then individual allocations are listed
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.VulkanMemoryAllocator.DumpMemoryAllocations(System.Boolean,System.Boolean,System.Boolean)"]
See Also