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TransformationUtilsAddTransformation Method |
Adds the transformToAdd to the specified SceneNode.
If SceneNode have no Transform set, set the transformToAdd to it.
If SceneNode already have Transform set, the transformToAdd is added to existing or new TransformGroup.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic static void AddTransformation(
SceneNode sceneNode,
Transform? transformToAdd
)
Parameters
- sceneNode SceneNode
- SceneNode
- transformToAdd Transform
- transformation to be added
See Also