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TransformationUtilsAddTransformation Method |
Adds the transformToAdd to the specified SceneNode.
If SceneNode have no Transform set, set the transformToAdd to it.
If SceneNode already have Transform set, the transformToAdd is added to existing or new TransformGroup.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public static void AddTransformation(
SceneNode sceneNode,
Transform? transformToAdd
)
Parameters
- sceneNode SceneNode
- SceneNode
- transformToAdd Transform
- transformation to be added
See Also