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TransformationUtilsAddTransformation Method |
Adds the transformToAdd to the specified SceneNode.
If SceneNode have no Transform set, set the transformToAdd to it.
If SceneNode already have Transform set, the transformToAdd is added to existing or new TransformGroup.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static void AddTransformation(
SceneNode sceneNode,
Transform? transformToAdd
)
Parameters
- sceneNode SceneNode
- SceneNode
- transformToAdd Transform
- transformation to be added
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.TransformationUtils.AddTransformation(Ab4d.SharpEngine.SceneNodes.SceneNode,Ab4d.SharpEngine.Transformations.Transform)"]
See Also